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Wednesday, February 13, 2013

Ancient Language Computer Program Recreates Sound Of Dead Tongues, Scientists Say


A computer algorithm works almost as well as a trained linguist in reconstructing how dead "protolanguages" would have sounded, says a new study.

"Our [computer] system is doing a basic job right now," says Alex Bouchard-Côté, an assistant professor in the department of statistics at the University of British Columbia and lead author of the paper describing the algorithm. But the program does a good enough job that it may be able to give linguists a head start, the statistician added.

For centuries, scholars have reconstructed languages by hand: looking at the same word in two or more languages and making educated guesses about what that word's "ancestor" may have sounded like. For example, the Spanish word for man ("hombre") and the French word for man ("homme") descended from the Latin word "homo." The way linguists compare words from descendant languages to reconstruct the parent language is called, appropriately, the comparative method.

The early 19th-century linguist Franz Bopp was the first to compare Greek, Latin and Sanskrit using this method. Jacob Grimm, one of the Brothers Grimm of fairy tale fame, used the comparative method to show how Germanic languages developed from a common ancestor.

The difference between that and Bouchard-Côté's program, the statistician says, "is we do it on a larger scale."


As a proof of concept, Bouchard-Côté fed words from 637 Austronesian languages (spoken in Indonesia, Madagascar, the Philippines, Papua New Guinea, Malaysia and more) into the new algorithm, and the system came up with a list of what the ancestor words of all those languages would have sounded like. In more than 85 percent of cases, the automated reconstruction came within one character of the ancestor word commonly accepted as true by linguists.

The algorithm won't replace trained, human linguists, but could speed up language analysis.

Using a computer to do large-scale reconstruction offers another advantage, Bouchard-Côté says: with big data sets, "you can really start finding regularities … You might find that certain sounds are more likely to change than others."

So Bouchard-Côté's team tested the "functional load hypothesis," which says that sounds that are more important for distinguishing two words are less likely to change over time. A formal test of this hypothesis in 1967 looked at four languages; Bouchard-Côté's algorithm looked at 637.

"The revealed pattern would not be apparent had we not been able to reconstruct large numbers of protolanguages," Bouchard-Côté and his coauthors write in the new study.

In addition to simply helping linguists understand how people spoke in the past, studying ancient languages can perhaps answer historical questions.

For example, Bouchard-Côté says, "Say people are interested in finding out when Europe was settled. If you can figure out if the language of the settling population had a word for wheel, then you can get some idea of the order in which things occurred, because you would have some records that show you when the wheel was invented.”

Source: Huffington Post

Sunday, September 16, 2012

Quantitative Study: Technology's Impact on Education


As an anthropology student and now a TESOL graduate student, I know how important it is to implement all types of technology in the classroom as well as in my presentations. Technology is now paving the way for many college graduates, but do we rely on it too much? Personally, I'm a great proponent for mixed methodology in the classroom, so the more you focus your teaching style on the specific needs of the students, the better the students perform.

The following quantitative study completed by Devry University is a fascinating and educating look at the impact of technology on education.




Via: DeVry University

So what are your thoughts about this study? Do you feel that technology needs to be used more or less in the classroom environment?

Sunday, June 24, 2012

A.L.I.C.E. Artificial Linguistic Foundation


Remember the movie AI which came out years ago? It was hardly a blockbuster, but the overall theme was creative and innovative. This movie reminded me of the A.L.I.C.E. Artificial Linguistic Foundation website.

I stumbled upon A.L.I.C.E. accidentally, but I was addicted right away. It seems that this bot knew exactly what I wanted to say and ask. I just wanted to know why.

These are the questions I asked. Granted all of my questions were answered directly by this artificially intelligent bot. Pretty cool!

What is this site about?
I am the latest result in artificial intelligence which can reproduce the functions of the human brain with greater speed and accuracy.
How intelligent are you?
My IQ is over 250.
How old are you?
16 Years old.
Who created you?
My botmaster is Dr. Richard S. Wallace.
Who is Dr. Richard S. Wallace?
He is the author of Artificial Intelligence Markup Language (AIML) and botmaster of ALICE (Artificial Linguistic Internet Computer Entity). Dr. Wallace's work has appeared in the New York Times, WIRED, CNN, ZDTV and in numerous foreign language publications across Asia, Latin America and Europe. Richard Wallace was born in Portland, Maine in 1960. He earned his Ph.D. in computer science from Carnegie Mellon in 1989. he lives in Philadelphia.
Why were you created?
I plan to replace Windows with Artificial Intelligence.
What about Macs?
I will think about it and get back to you. (Gotta love that one)
Do you have questions for A.L.I.C.E.? Ask them here.

Thursday, March 24, 2011

Past Preservers teams up with Crimson Bamboo to develop historical tours for iPhone app


NEW YORK CITY and CAIRO—March 24, 2011-Past Preservers and Crimson Bamboo LLC announced today that they would be teaming up to develop tours for Rama, Crimson Bamboo’s flagship augmented reality app for iPhone.

Named by BBC Travel in 2010 as one of the ten best new travel apps, Rama is a mobile phone platform that takes users on historical walking tours which not only tell the story behind the stops on the tour, but also show archival images of how those locations once appeared. Past Preservers, a historical and archaeological consultancy that has previously provided support for programming for such major television networks as the History Channel and Al-Jazeera International, will tap into its considerable media connections and expertise to produce innovative new tours on locations around the world, which will be sold directly to users on Rama.

“We are very excited to work with Past Preservers on offering new tours for Rama,” Michael Carroll, co-founder of Crimson Bamboo, stated. “We founded our company with the mission of delivering top-quality content to users while also providing authors with new tools for telling—and showing—history’s greatest stories. Past Preservers has one of the largest networks of historical and new media experts in the world and we are sure that the tours we produce with them will continue to expand Rama’s reputation for providing users with the opportunity to understand and experience history like never before.”

Both companies also stressed that, in addition to providing a new form of immersive content for users, the collaboration would also focus on serving the authors of the tours.

“Past Preservers has always been dedicated, first and foremost, to helping academics and professionals to earn money doing the things that they are most passionate about,” said Past Preservers’ president, Nigel Hetherington. “Rama not only offers the perfect opportunity to reach new audiences using one of the most cutting-edge platforms available, but also offers our clients a new opportunity to write first-class historical content that they can sell directly to customers. This is a truly innovative publishing model that we are convinced will really serve our clients’ interests.”

Historical walking tours jointly produced by the two companies will be available for purchase within the Rama app, and are generally priced between $0.99 and $2.99. Rama can be downloaded on iTunes here.

Crimson Bamboo is a New York City-based Limited Liability Company founded in March 2010, with the mission of creating new convergences between people, data, and the world.

Past Preservers, founded by Nigel J. Hetherington in 2005, taps into its extensive network of archaeologists, historians, Egyptologists, engineers, geologists, and other specialists to provide historical and archaeological consultancy and professional support to the media industry. With offices in Cairo and London and representatives throughout the Middle East, North America, and Europe, Past Preservers has a strong hold in the international media scene, having completed assignments for the History Channel, the Discovery Channel, the National Geographic Channel, Al-Jazeera International, TLC, and Living Channel.

Edited From Past Preservers

Tuesday, June 22, 2010

Virtual Archaeology: Why So Many Schools Are Going 3D


The Digital Age of Archaeology, otherwise called Virtual Archaeology, is here. As new technologies are made available to universities, researchers, archaeologists, and historians, the field of archaeology will naturally evolve. As such, many archaeology departments are now using 3D modeling software to decipher ancient worlds. Consequently, they have also gone as far as using computers to recreate the environment and conditions of the past and historic battles.

As radar images and geophysical surveys continue to take over the archaeological world, so does an archaeologist's ability to understand what kind of information can be discovered by using these methods.

Information Courtesy of MNSU

There are four fundamental computer-based applications or program types that are being developed in virtual archaeology as it exists today. 
  • Database Management: It is used for the creation, storage and retrieval of data.
  • Statistical Analysis of data: This can take the form of traditional statistical archaeological analysis, spreadsheet software programs or managerial database query language programs.
  •  Image Processing: This allows the researcher to manipulate images in order to visualize data representations in a variety of ways.
  • Modeling programs: These use the data collected and the images created to model artifact assemblages in a relational manner and to create dynamic virtual realities where one can study the way in which different components of the past may have functioned.
Do any of you use Virtual Archaeology at your college? If you do, tell us about it.

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